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Blooming Kids Software LLC
More by Blooming Kids Software LLC
Action Matrix
Actions are displayed in a row. When the user taps on an action's picture, an animation related to that action plays in the box at the top of the screen. In this program, there are three pictures and animations for each action. Click on a picture to view the next picture and animation.Install
Match Money Using Pic (CAD)
Matching Money for Canadian Currency - The student matches pictures of coins and bills with similar pictures.This teaching program aimed at autistic, learning disabled, and young mainstream children.Install
Activity Coins and Bills CAD
This program teaches the student to use coins and/or notes to pay the exact price of an item for sale. These programs can be used by kindergarten children or learning-disabled children of various ages.
At the top of the screen is an item (say, an apple) for sale. Under the item is the price ($1.50Install
Discriminating Money (CAD)
Discriminating Money for Canadian Currency - A coin or bill appears at top of the screen. The program voice names it. The student chooses it from one, two, or three items on the screen. This teaching program aimed at autistic, learning disabled, and young mainstream children.Install
Discriminating Money (US)
Three pictures of coins or bills appear on the screen. The program voice says (for instance) "Find Dime." The student chooses the dime from one, two, or three items on the screen.
The default selections for this program are Level 3, Command Text, Prompt with Blink, Congratulatory Animation, and SeInstall
Shapes Full App
This program uses shape names and pictures to help the student to learn listening, identifying, and naming skills. There are 4 sub-programs.1. Matching Shapes Using PicturesHere a shape is shown at the top of the screen. The student is asked to click on the matching shape shown among othInstall
Animals Full App
This app uses animal names and pictures to help the student to learn listening, identifying, and naming skills. There are 4 sub-programs. Matching Animals Using PicturesHere an animal is shown at the top of the screen. The student is asked to click on the matching animal shown among others aInstall
American Money 1
American MoneyThis program includes three apps. These are Money Matrix, Paying with Coins and Bills, and Activity Using Coins and Bills to Count out Money.Money Matrix - This app introduces American money to the student. It describes the front and back side of each coin or bill. It wilInstall
Emotions Full App
This program uses names and illustrations of emotions to help the student to learn listening, identifying, and naming skills. There are 4 sub-programs.
Matching Emotions Using Pictures
In this app an illustration for an emotion is shown at the top of the screen. The student is asked to click onInstall
Arranging Coins and Notes AUD
This app helps the student to identify coins and notes and understand the value of each coin or note. A coin or note appears in the first box, and the student is asked to click on the next two coins or notes that follow in ascending order. This program can be used by kindergarten children or learninInstall
123 Matching Numbers
In this app a number is shown at the top of the screen. The student is asked to click on the matching number shown among others at the bottom of the screen. This program can be used by kindergarten children or learning-disabled (autistic or with other disabilities) children of various ages.SInstall
Animal Sound Matrix
In this app animals are shown here in a row. When the picture of an animal is clicked or touched an animation with the animal sound plays on the box on the top of the screen. There are, in this program, two pictures and animations for each animal. Click on the picture to view the next picture aInstall
Arranging Coins and Bills CAD
This app helps the student to identify coins and bills and understand the value of each coin or bill. A coin or bill appears in the first box, and the student is asked to click on the next two coins or bills that follow in ascending order. This program can be used by kindergarten children or learninInstall
Canadian Money 1
Canadian Money
This program includes three apps. These are Money Matrix, Paying with Coins and Bills, and Activity Using Coins and Bills to Count out Money.
Money Matrix - This app introduces Canadian money to the student. It describes the front and back side of each coin or bill. It will help sInstall
Activity Coins and Bills USD
This program teaches the student to use coins and/or bills to pay the exact price of an item for sale. These programs can be used by kindergarten children or learning-disabled children of various ages.
At the top of the screen is an item (say, an apple) for sale. Under the item is the price ($1.50Install
Australian Money 1
Australian Money
This program includes three apps. These are Money Matrix, Paying with Coins and Notes, and Activity Using Coins and Notes to Count out Money.
Money Matrix - This app introduces Australian money to the student. It describes the front and back side of each coin or note. It will heInstall
Finding Missing Number In Addition
Finding Missing Number In Addition, in this app there is an addition problem at the top of the screen with the second number blank. The program voice says (for instance) “Ten plus what is sixteen? Click the correct answer." There are four numbers at the bottom of the screen, and the student should cInstall
Finding Missing Number in the Division
In this program there is a division problem at the top of the screen with the second number blank. The program voice says (for instance) “Fifty-six divided by what number makes eight? Click the correct answer." There are four numbers at the bottom of the screen, and the student should click the corrInstall
Finding Missing Number In Multiplication
In this program there is a multiplication problem at the top of the screen with the second number blank. The program voice says (for instance) “Two times what number makes eight? Click the correct answer." There are four numbers at the bottom of the screen, and the student should click the correct cInstall
Activity Coins and Notes AUD
This program teaches the student to use coins and/or notes to pay the exact price of an item for sale. These programs can be used by kindergarten children or learning-disabled children of various ages.
At the top of the screen is an item (say, an apple) for sale. Under the item is the price ($1.50Install
Alphabet Matching Letters
This program helps the student learn to recognize letters even when they are in a different color or font.The default selections for this program are: Level 3, BIG LETTER, Regular Letter, Alphabet Distracter, Prompt (Blink), Congratulatory Animation, and Select All.Here a letter is sInstall
Finding Missing Number in Subtraction
In this program there is a subtraction problem at the top of the screen with the second number blank. The program voice says (for instance) "Seven minus what makes three? Click the correct answer." There are four numbers at the bottom of the screen, and the student should click the correct choice frInstall
Matching Actions Using Pics
Click on the "Enter" button to open this "Matching Actions Using Pictures" App.The default selections for this program are: Level 3, Action Distracter, Command Text, Prompt with Blink, Congratulatory Animation, and Select All.In "Matching Actions Using Pictures" an action is shown at theInstall
Discriminating Actions
In “Discriminating Actions” an action is shown at the top of the screen. The student is asked to click on the matching action shown among others at the bottom of the screen.Level 1 When this option is selected, one action appears at the top of the screen. One action picture is shown at tInstall
Find Missing Number Addition
In this app there is an addition problem at the top of the screen with the second number blank. The app voice says (for instance) “Ten plus what is sixteen? Click the correct answer." There are four numbers at the bottom of the screen, and the student should click the correct choice from among them.Install
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